From cover-to-cover, Dangerous Games is B-movie nonsense. After the pleasant surprise that was The Devils in the Desert, it's a disappointing finish to IDW's tales from Jurassic Park.
The JHN Files | Jurassic Park
The Lost World is very different from Jurassic Park, but, though initially jarring, those differences prove to be what make it great.
Redemption set the bar low for IDW's Jurassic comics, but The Devils in the Desert bests it in every way. It's that rarest of things: a spin-off worthy of the series it came from.
In the film, the park becomes somewhere to be escaped from. For me, it's anything but. It has its characters, its dinosaurs, its soundtrack — but there's so much more there, too. Welcome to Jurassic Park.
Dinosaurs in headlocks... the madness continues! (And ends, too.)
Redemption #4 is f**king ridiculous, but there's some compelling stuff in there, too.
One big misnomer. One big pile of shit. And one big revelation.
Redemption's second issue threatens to grow a little stale, but a surprising conclusion saves the day.
Before the release of their Jurassic World comics, let's take a look at IDW's existing Jurassic repertoire.
In which I recount how I teared up over a skeleton, and the incredible experience that was #JurassicParkLive.
You mean there were two groups on that island with dinosaurs on it?
They're not just walks in the park.