A look back at the game that brought Crystal Dynamics' first Tomb Raider trilogy to a close.
The JHN Files | Reviews
From cover-to-cover, Dangerous Games is B-movie nonsense. After the pleasant surprise that was The Devils in the Desert, it's a disappointing finish to IDW's tales from Jurassic Park.
Redemption set the bar low for IDW's Jurassic comics, but The Devils in the Desert bests it in every way. It's that rarest of things: a spin-off worthy of the series it came from.
With performances as lacklustre as its script, Jack Sparrow's latest is an insult to what Pirates of the Caribbean once was.
Shadow of Mordor is a game worth playing. Its gameplay shines brighter than its story, but, sometimes, that's okay.
The first Star Wars Anthology film sticks a little too close to its roots, but succeeds in spite of it.
Rogue tells an interesting story, but is let down by sheer repetitiveness.
Dinosaurs in headlocks... the madness continues! (And ends, too.)
Redemption #4 is f**king ridiculous, but there's some compelling stuff in there, too.
One big misnomer. One big pile of shit. And one big revelation.
Redemption's second issue threatens to grow a little stale, but a surprising conclusion saves the day.
Before the release of their Jurassic World comics, let's take a look at IDW's existing Jurassic repertoire.
Revisiting Lara Croft GO is a pleasure, but the experience is marred by some unfortunate issues.
The Indominus Escape is pointless, fun — and a cautionary tale for the Jurassic franchise.
Assassin's Creed II is a great game, hamstrung by a deeply underwhelming remaster.
Lara's return to PlayStation is impressive, but inherits some familiar issues.
You can't judge a game by its predecessor.
Mirror's Edge Catalyst makes a stellar first impression. But it doesn't last.
You mean there were two groups on that island with dinosaurs on it?